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HaloXboxAssaultontheControlRoom00653SeanOehrle
From: Internet Archive on Fri, Mar 20 2009 4:52 PM
Single-segment speedrun of the Assault on the Control Room level (level 5) of Halo, performed on Legendary Difficulty. An example of how bypassing spawn triggers can make the run a cakewalk (or ghostride, as the case may be). The run (by Sean Oehrle) was the level winner in a speedrun contest he...
0 of 5 Stars
HaloXboxTruthandReconciliation02421CodyMiller
From: Internet Archive on Fri, Mar 20 2009 4:48 PM
Single-segment speedrun of the Truth and Reconciliation level (level 3) of Halo, performed on Legendary Difficulty. The biggest time savings came by grenade-jumping past the second floor; the trigger that causes the final cutscene to kick in is the death of all enemies on the third floor, but if...
0 of 5 Stars

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